AI Insights · Timothy · April 2023
Top 5 High Fantasy Games on Android in Costa Rica in Q1 2023
Discover the performance trends of the top 5 high fantasy games on Android in Costa Rica during Q1 2023, including weekly downloads, revenue, and active users.
Performance of Top 5 High Fantasy Games on Android in Costa Rica in Q1 2023
During the first quarter of 2023, the top 5 high fantasy games on the Android platform in Costa Rica demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Coin Master
Coin Master, published by Moon Active, showed remarkable performance throughout Q1 2023. Weekly revenue saw a consistent increase, peaking at approximately $5.4K in the final week of March. The game’s weekly downloads were strong, reaching a high of 6.6K in mid-February but experiencing a slight decline towards the end of the quarter with 4.6K. Active users also demonstrated a positive trend, growing from 24.2K at the start of the year to 30.1K by the end of March.
Lords Mobile: Kingdom Wars
Lords Mobile: Kingdom Wars by IGG.COM experienced fluctuations in both revenue and downloads. Weekly revenue ranged between $1.4K and $2.1K, with a notable peak at the end of March. Downloads saw a significant drop from 6K in early January to just over 2.2K in March. Active users followed a similar downward trend, starting at 18.5K and reducing to 16.1K by the end of the quarter.
Clash Royale
Supercell’s Clash Royale had a steady performance with weekly revenue varying between $1.1K and $2.1K, peaking in the first week of January. Downloads were relatively stable, hovering around 2.2K to 3.5K throughout the quarter. Active users remained consistently high, averaging around 230K each week with minor fluctuations.
Akinator
Akinator, published by Elokence SAS, had no reported revenue during Q1 2023. Downloads saw a decline from 3.5K in late December to around 1.5K in early February, with a slight recovery to 2K by the end of March. Active users decreased from 13.4K at the start of the year to 7.7K in the final week of March.
Clash of Clans
Clash of Clans, another hit from Supercell, maintained a strong weekly revenue, peaking at $5.1K at the end of January and closing the quarter with $3.7K. Downloads fluctuated modestly, starting at 1.6K and ending at 1.2K. The number of active users remained robust, averaging around 98K weekly with minor dips and rises throughout the quarter.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.